r/linuxhardware • u/Level_Monitor_3913 • 15h ago
News RTX Spark Pro ART 14 (Asus) runs beautifily on Arc, everything works and it's snappy, including Steam now I have to get 16" version
Been driving the ASUS ProArt 14 with the NVIDIA RTX Spark N1X on Arch Linux ARM and honestly⦠it's great. Everything works and it's snappy.
- Touchpad, trouchscreen, wifi, sound, Wayland/GNOME all good, ran vllm with 2b, 4b models and nvfp4 also.
- Steam works through FEX (x86 emulation, the same tech Valve uses on the Steam Frame). Took an evening of tinkering, but the client runs fine and x86 games get the real NVIDIA GPU.-Tested BG3 realy quickly wirh DLSS.
Thanks NVIDIA and ASUS now I have a dreamy laptop for both work and gaming. Now I have to get the 16" one π to run my work stuff.
Here is repo with all stuff (use on your own :
https://github.com/mikivolek/archlinuxarm-proart-p14/tree/main (cudos to pfeifferj).
One catch: the laptop needs patched ACPI tables to run Linux properly. Those tables are ASUS/NVIDIA firmware and can't legally be redistributed, so nobody can hand you a ready-made fix. You have to dump the tables from your own laptop and patch them locally (the project has scripts and a guide for it). It takes about 15 minutes, once.
--- small updsate Oct 26 6:05PM
After comming home from work I fixed a build bug in FEX's Vulkan thunks, so games now talk straight to the native ARM NVIDIA driver instead of an emulated x86 one. Only the game code is emulated now, the GPU side runs native, and it shows. HDR works too, desktop and BG3. GNOME didn't detect the OLED as HDR because the panel only reports it in a newer EDID format, so I patched the library that reads it. Games then needed GE-Proton10 with Wine's Wayland driver, plus a few fixes to FEX's Wayland thunk so it could run natively. BG3 now outputs real HDR10 on the OLED.