I made a textgame which is a console version of my future game and I want you to tell me what I did good and what I have to improve. These are screenshots of the textgame
The idea for the future game is here:
- Platforms:
- Mobie
- Computer
- Gaming console
- Microwave (it has to be satire for weak devices)
- Genre: Open World + RPG
- Engine: UE
- Graphical assets: Blender
- Multiplayer:
- Muliplayer story completion
- Tournaments:
- PvP arenas (included in the tournaments):
- 1v1
- 2v2
- 5v5
- 10v10
- No internet singleplayer option
- Character's amount: 10
- Chapters for every character: 10
- Parts for every chapter: 10
Tell me if this is realistic for a solo dev please.
The link to the game is here: https://onecompiler.com/cpp/44qwdefz6
The site about it is here: Soul Morph — official website
Important:
- You'll only be able to play this game on a computer or on a device with bluetooth keyboard (For some unknown reason)
- I only made the text version because I don't have a computer and therefore any possibility to make graphical/musical assets or to make the game with an engine. I made the game on a library laptop and school iPad
- It‘s version is currently 0.0.0.0.3.7
- The game is unfinished yet: Witch has the most playable story
- I’ve set a „debugger“ which maxes everything out (compiler only has approximately 2 minutes for compilation. Therefore this time is too short to max anything out yourself)
- Have fun