r/commandandconquer • u/CandidMap • 14h ago
OpenCNC 3D + RA3D Announcement Trailer
Looks freaking awesome!
r/commandandconquer • u/CandidMap • 14h ago
Looks freaking awesome!
r/commandandconquer • u/BiggestBepis • 13h ago
r/commandandconquer • u/ClearStarryNight • 17h ago
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Installed Droid Deck on my phone and the first thing was I installed was some C&C. Playing RA2 and Generals on a phone is surreal. More than 20 years overdue.
r/commandandconquer • u/Mediocre-Chemist-00 • 15h ago
It's still in pretty good shape.
r/commandandconquer • u/MargeLenders • 17h ago
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After successfully working Red Alert 1 + Counterstrike + Aftermath, now is the turn for Red Alert 2. I will upload the necessary files to Github (of course you will need your original copy of RA2).
r/commandandconquer • u/Downtown-Dream424 • 23h ago
Will be either the Lioness with weapons of mass destruction with deadly aurora alpha and humvee army or be the Tigress with the big overlords, hot migs and nuclear missile.
r/commandandconquer • u/ninenineseventwo • 14h ago
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Does anyone else care that all the parts work the way they’re supposed to? I think it’s awesome.
For the record, the Hawkeye propellers don’t normally stop in flight, that’s just to be in line with the music.
r/commandandconquer • u/No-Objective5964 • 14h ago
The much anticipated skirmish AI launch is here! Also 1.02+ and the 4K mod are finally one download.
This is a huge deal for all the PvE players out there!
r/commandandconquer • u/nomorejervis0 • 18h ago
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As part of an effort to make infantry in RA3 viable again I'm experimenting with idea of squads like in Tiberium Wars - first results are promising. Depleted squad is automatically healed and reinforced in close vicinity of barracks. I also added 2 stage reload system that allows firing true bursts with reloads after ammo runs out. Another feature seen is dynamically changing formation. After solving the problem of garrisoning (not trivial) next on the list is squad members having different weapons.
Peacekepper with M4/M203 model and reload animation borrowed from Armor Rush with dev permission
r/commandandconquer • u/FutureLynx_ • 7h ago
This RA2 screenshot is from a mod that makes Generals in RA2 engine.
For those who are not aware, Generals is a good game despite its terrible graphics and camera.
RA2 aged like wine, Generals aged like milk.
This happened in a lot of other RTS games. When they tried to go 3D they mostly failed. Examples: Stronghold series, Caesar series, AoE series, Lords 2 -> Lords 3, Red Alert, and many other series.
You can see that in the screenshot of RA2 the graphics are clear, sharp, and everything is easy to read, the buildings the units.
The screenshot of Generals has the typical fish eye camera, everything looks weird and harder to read, buildings barely fit in the screen.
Im not saying Generals is a bad game, Im saying it is a good game, despite its graphics.
r/commandandconquer • u/MycalienOfficial • 13h ago
We're very close to calling this done... Couple final touches left to address~
r/commandandconquer • u/sgtmyers88 • 19h ago
Celebrating 30 years of Command & Conquer Red Alert, we are now Live Streaming Gameplay with the Red Alert Redux mod! You can see playthrus of the first four missions of the Allied and Soviet campaigns developed exclusively for the mod. The unreleased nation sub-factions will also be showcased. Gaming streamers and content creators are also welcome to join in. https://www.youtube.com/@sgtmyers88/streams