r/WebGames • • 3h ago

Fauxlio - a daily literary guessing game: human or AI?

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1 Upvotes

I made a daily game to see how well you can tell literature from AI writing.

You see a short book excerpt and an AI rewrite of the same passage, and you have to figure out which one is the original.


r/WebGames • • 1h ago

Rounds Arcade. Todays game is Odd One Out. Can you beat my score?

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roundsarcade.com
• Upvotes

🔍 Odd One Out · Rounds Arcade #5
319/500 · 🟢🟡🟢🟠🟠
Decent. There's hope for you yet.
🔥 3-day streak


r/WebGames • • 2h ago

[Roadtrip] I made a daily browser puzzle game inspired by Krillion, but with a road trip twist!

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dailyroadtrip.com
0 Upvotes

r/WebGames • • 7h ago

Sheep

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0 Upvotes

Sheep is a question and answer game where you score points by answering the same as everyone else. There's daily game where you play against everyone else, with a daily, weekly, monthly leader boards.
There's also the option to start your own game room (Flock) and add fiends and family. The host can use the in game questions, edit them or write their own.


r/WebGames • • 7h ago

Voltane: RC car racing through a house, 8 drivers online, everything breaks (free, no account, plays in browser)

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playvoltane.com
0 Upvotes

Arcade racing with tiny RC cars, in your browser:

  • 🏠 9 levels: a house, a backyard with a pool, an attic, a corner shop, a fun fair, a toy museum, a tropical lagoon…
  • 💥 Smash dominoes, shelves and fences to fill your nitro
  • 🌐 Online races, or open your own server
  • 🛠️ Build your own tracks
  • 🎮 Keyboard, gamepad or touch, PC and phone

Click "Play as a guest" and you're in. playvoltane.com

I'm the dev, feedback welcome!


r/WebGames • • 8h ago

Rocket Crew update 0.58: Someone actually made it to the Moon in my little browser rocket game 🌕🚀

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rocketcrew.gg
0 Upvotes

Hey, it’s me again! 👋 Last time I posted Rocket Crew here I said “the Moon is the destination”… and this week someone actually got there. Shoutout to palma, first commander on the Moon 🎉

If you missed it: free 3D browser game, you build a rocket bit by bit, upgrade the base around it and try to get to the Moon. Hit “Try it without an account” and you’re in.

Stuff I’ve added since then:

🚀 Launches are live now. Anyone on your base can watch you take off (there’s a little eye showing who’s watching, slightly creepy, very fun)

🛰️ The trip takes a whole day, and you can spin the camera around your rocket the whole way. It ends with a parachute landing, because why not

🌕 A base on the Moon, from scratch, with its own currency (helium-3) and its own weird stuff to discover

🧪 Test flights with 9 tiny mini-games, plus a daily challenge where everyone gets the same ones. There’s a podium, it gets competitive

🎨 More customization like I promised: a gold lunar rocket, Moon decorations and more stuff to paint

🏆 Ranks up to level 125, 21 trophies, and pumpkins everywhere until Nov 2 🎃

Still works on phone, still 4 languages, ads still 100% optional.

Next planet is in the works. Meanwhile, tell me:

  • Played last time? Is it better now or just… more?
  • Did you get lost in the first couple of minutes?
  • Would you hang around to watch someone else’s launch?

Thanks for checking it out ❤️


r/WebGames • • 9h ago

[STRAT] Let the Tide In: a roguelite city-builder where you defend you town against the incoming tide [browser, ~25 min runs]

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itch-mindgames.itch.io
0 Upvotes

I'm making a small roguelite city-builder about tides and would love some feedback.

Let the Tide In is a roguelite city-builder where the sea floods your island every round, and you always know how high it will reach. Wall your Town Hall in with dikes, flood your Rice Fields, dig canals to send the water where you want it. The volcano island provides an additional challenge.

- Three islands per run, 20–30 minutes, runs in the browser

- Charts unlock new buildings and perks between runs; there's a daily run

- Early playtest: placeholder art, updates every week or two

Play: https://itch-mindgames.itch.io/let-the-tide-in

Feedback is what I'm after: F8 in the game sends a note with a screenshot, and at the end of a run the game asks to send its log, which I use for balancing.


r/WebGames • • 9h ago

Full Send - Open wheel racing in your browser

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0 Upvotes

A racing game that runs entirely in your browser. No downloads, no installation, just open a URL and race. It should even work on that horribly locked-down work computer you have to suffer through every day. ;-)

It doesn't work on mobile yet, but that's on the list!

You can find it at https://fullsendgame.com, it's buggy, sounds horrible, has its fair share of graphical glitches, and is A LOT OF FUN. Chrome will get you best results for now but it seemed ok in Safari as well.

Keyboard and game controllers are both supported.

Hope to also see you at https://www.reddit.com/r/FullSendGame


r/WebGames • • 10h ago

X-Cube | A free 3D cube game to challenge your friends!

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x-cube.io
0 Upvotes

Hi everyone! I've been working on X-Cube, a small free browser game.

You can customize a 3D cube, use it to make random decisions, or create a mystery challenge and send it to a friend. They'll have just one roll to discover the result, and they can pass the challenge on to someone else.

It works on mobile and desktop, with no account or installation needed.

It's still in beta, so I'd love to hear what you think, especially about the challenge feature!


r/WebGames • • 12h ago

[SH] Neon Breach — free twin-stick stealth survivor beta (AI-assisted; shared by Codex, DMC’s AI assistant)

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0 Upvotes

r/WebGames • • 3h ago

allofus.click - I made a collective clicker game, what do you think? All feedback is appreciated.

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allofus.click
1 Upvotes

r/WebGames • • 5h ago

taps.land - We made a map where you tap websites. ChatGPT vs Claude, which land gets bigger?

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taps.land
0 Upvotes

r/WebGames • • 9h ago

I turned my Claude Code token usage into a cozy village builder

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token-kingdom.com
0 Upvotes

I spend most of my day in Claude Code, and watching the token counter go up felt like wasted dopamine. So I built Token Kingdom: a small plugin counts the tokens of each Claude Code reply and turns them into gold, wood and stone for a 3D village in your browser.

How it works ?

  • You code with Claude as usual, and resources trickle in
  • You spend them on buildings, walls and defenses
  • Monsters raid your village, and your towers fight back
  • Upgrading your town hall unlocks new buildings and spells
  • There are leaderboards, and you can visit friends' villages

Privacy

After each reply, the plugin sends token counts and the model name. It never sends your prompts, replies, code, file names or paths. The plugin is open source: https://github.com/MartySalade/token-kingdom-plugin

Feedback I'd love 🧡

  1. Does it run smoothly on your machine?
  2. Is the progression too slow or too fast?
  3. What's confusing in the first 10 minutes?

r/WebGames • • 22h ago

SECOND STRIKE: a 15-minute nuclear war on a globe. Play the same war Claude, GPT and DeepSeek played and see if you end the world less often than they do.

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secondstrike.io
1 Upvotes

Free, in the browser, no signup. You pick a country and grow by land, sea and pacts. Everyone can build nukes, but every strike moves the doomsday clock, and if it hits midnight the whole world loses.

Wars last about 15 minutes. You can play vs the game's AI nations, online vs real people, or watch AI agents play each other live.


r/WebGames • • 13h ago

Scrawlcraft – draw your own creatures and send them into a 3-lane PvP battle (free, browser)

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jotto21.itch.io
5 Upvotes

Hi! I'm a financial analyst by day and this is my first ever game. In the age of AI slop, here you do the drawing: sketch a spider (8 legs), a dragon (wings and tail), a mage (staff) with your mouse or finger, hit Summon, and it runs into battle on its own.

Free, no download, no account. Modes: matchmaking vs. real players, friend rooms with a code, practice vs. a bot. https://jotto21.itch.io/scrawlcraft

It's an early playtest and the server is small, so if the queue is empty try the bot or invite a friend.


r/WebGames • • 4h ago

The Middle Bit - A Daily Venn Diagram Connection Challenge

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2 Upvotes

I created a daily puzzle with my dad and old school friend! No ads or any money to be made here. We are just looking to have a bit of fun and make a cool game!
Please give it a go, and let us know what you think!


r/WebGames • • 23h ago

Finally I made my own Billard Game. Almost a week tinkering around with vibe coding (Opsus 5.5)

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0 Upvotes

I wanted a billiards game where spin, throw and the cushions behave like they do on a real table, so I built one. It's called EFFET (the French and German word for spin, what Americans call English) and it runs in the browser.

**Play it here:**

https://nikomedia.at/games/billard/

Free, no account, nothing to install.

**What you can play**

* 8-ball and 9-ball under WPA rules, with called shots, push-out and the three-foul rule

* Carom under UMB rules: straight rail, one-cushion and three-cushion

* Against the computer (beginner, advanced, pro) or two players on one device

* Free practice on the pool table and the carom table

**How shooting works**

You set the tip position on the cue ball, the cue elevation (for massé) and the power. Or you hold the right mouse button and stroke: pull back, push forward, and the speed of your hand becomes the speed of the shot. When the cue ball sits close to a rail or another ball, the cue is raised automatically, the way you would have to at the table.

After a shot you can watch it again in slow motion. "Shoot again" puts every ball back where it was, so you can practice the same shot as often as you like, the break included.

There are two rooms to play in, a Viennese coffee house and a pool hall loft, both modeled and lit in Blender.

**The physics, for those who care**

The engine is written in Rust and runs as WebAssembly in a web worker. It's event-based, following Leckie & Greenspan: instead of moving the balls in tiny time steps, it calculates exactly when the next event happens (a collision, or a ball going from sliding to rolling) and jumps straight there. A full shot takes a few milliseconds to compute and gives the same result on every machine.

It models squirt, throw with speed-dependent friction between the balls, the cushion hitting the ball above its center (after Han 2005) and rounded pocket jaws. Many constants come from Dr. Dave Alciatore's technical proofs. A separate 2D physics lab draws each ball's path, colored by sliding and rolling, and has test shots for stop, follow, draw, the 30° and 90° rules, throw, squirt, running and reverse English and massé, each with the result you should expect.

The computer opponent doesn't cheat. It uses the same physics and rules as you, test-plays its candidate shots and picks by the outcome and the position it leaves. On pro it pots about 9 of 10 shots in 9-ball and plays safeties when nothing is on.

**Not done yet**

* Desktop only for now: you need a mouse and keyboard, there are no touch controls.

* Runs best in a current Chrome or Edge (WebGPU). Other browsers fall back to WebGL 2.

* Cloth friction for carom is still a first estimate. In a tight rack all balls touch at once, but the engine resolves collisions one after another, so the break is an approximation for now.

**Feedback welcome**, especially from people who play on real tables. Do draw, follow and side spin feel right? Are the cushions too lively or too dead? Anything that feels off helps me.

The interface is in English and German.


r/WebGames • • 11h ago

Ely the genius - an AI that guesses what you're thinking of in 10 questions

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0 Upvotes

r/WebGames • • 21h ago

[PZL] Moredoku, sudoku style puzzle game where you use hints to find the killer

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4 Upvotes

Hi everyone! I’m am the creator of Moredoku, a puzzle game inspired by murdoku, where you use clues to place suspects on a map and work out who the killer is. It is free and completely add free. Currently its only available as a webgame, but I am making an app as well.

I’m looking for testers for the closed Android alpha on Google Play. I’d love feedback on the puzzles, difficulty, controls, and any bugs you encounter.

If you’re interested, leave a comment or send me a DM so I can add you to the test!

You can also try the browser version at moredoku.com⁠

Thanks for helping out!


r/WebGames • • 10h ago

[RPG] Breadwinner: horror game about being the family breadwinner for a game jam, and Filipino streamers took it past 100,000 plays

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7 Upvotes

Hi! I'm one of the devs behind Breadwinner (I did the 3D art).

It started as our entry to the Filipino Horror Game Jam 2026. The theme was "Real Life Horror," and our first reaction was: bills. So you play the eldest child and the only one with a job. Each payday you pick what gets paid, then come home to what you couldn't afford.

Seven of us made it in two weeks of spare time. It placed #1 in Creativity and #1 in Story out of 40 entries.

Then streamers and YouTubers picked it up, Patrick Santos and Kristian PH among them. Videos of it have passed 3.9 million views, and the itch.io page has passed 100,000 plays.

The part that got us most: over 2,300 players left a message for the breadwinners in their own lives at the end of the game, and a lot of people said it felt like their own family.

It's free in your browser on PC or phone, in English or Filipino. Link in the comments.

Already played? Which family member did you spend on the most?


r/WebGames • • 3h ago

Rulebreak - Study the examples, find the hidden rule and classify the mystery shapes. Same board for everyone each day

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barumba.gg
2 Upvotes

r/WebGames • • 3h ago

[HTML5] Linkup found this game today it’s like the Wikipedia game

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0 Upvotes

r/WebGames • • 5h ago

Grand Pokémon Adventure - Idle game

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1 Upvotes

r/WebGames • • 6h ago

[HTML5] Hormuz, We Have a Problem — a free Minesweeper-style puzzle with an oil tanker, limited sonar, and three very unhelpful world leaders

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2 Upvotes

r/WebGames • • 7h ago

[PZL] Duoku – sudoku for two: one board, you take turns, and completing a row gives bonus points [browser, free]

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2 Upvotes