r/VRGaming • • Nov 05 '22

PSA Read Before Posting - Buyers Guide, Headset Recommendations, System Requirements, PC Troubleshooting, FAQ, Q&A

105 Upvotes

WELCOME TO VR GAMING

This sub is a neutral zone for fans of all VR Devices, a place for people to share their VR content and discuss virtual reality gaming.

BEFORE YOU POST

Before submitting a post to our sub we ask that all users first familiarize themselves with our rules. Posts that do not follow our rules will be removed.

QUESTIONS & ANSWERS

We understand that many new-comers may have questions about VR headset recommendations, PCVR system requirements or are seeking advice regarding their performance issues however this is not the main focus of this sub.

We would still like to assist those who may have questions and have created a comprehensive guide to help you make informed decisions, answer your questions and help troubleshoot your problems.

If you are unable to find the answers you need, please post them below!

Links Description
PCVR System Requirements & Recommendations If you are looking to purchase a new Desktop or Laptop for VR, or if you are wondering if your current system is VR capable please visit here.
(Buyers Guide) Headset Specifications & Comparisons If you are new to VR and would like help deciding which headset would be best for you, please visit here.
PCVR Performance Troubleshooting If you are having issues with your PC or Desktop such as low FPS or Stuttering, please visit here.
Tech Support - System performance analysis If you were not successful in fixing your performance issues by following our Performance Troubleshooting guide then please visit this link for us to analyze your PC
(FAQ) Frequently Asked Questions For answers to common questions please visit here.
Recommended Games - PCVR, Oculus & PSVR To discover the best games VR has to offer please visit our dedicated recommendations post.

We appreciate your taking the time to read this information, if you have any feedback, questions or suggestions please feel free to send me a PM or post them below.

Thank you!

Your mod team


r/VRGaming • • Dec 02 '24

Increase in referral spam Spoiler

24 Upvotes

Recently I've noted an increase in referral spam. In the interest of this community, please continue to report those posts. From now on there will be a permanent ban for any user who breaches that particular rule.


r/VRGaming • • 12h ago

News Half-Life: Alyx adds desktop foveated rendering in its October 26 update

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64 Upvotes

r/VRGaming • • 19h ago

Developer Added the ability to command your army in my massive scale war VR game. What do you guys think?

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79 Upvotes

r/VRGaming • • 4h ago

Developer I created a MR mod for a puzzle game named QV ( PCVR & SteamFrame Standalone)

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6 Upvotes

I wanted to try to mod a topdown view game into a 3D Diorama for mixed reality, and I thought this old puzzle game from 2021 would be a perfect candidate !

You can get the mod Here

It will work on SteamFrame standalone but also on PCVR, to get the passthrought you may have to use virtual desktop.


r/VRGaming • • 21h ago

Developer I finished a free VR horror for Quest just in time for Halloween, but my only tester (my wife) is out. Too scared to keep going. Would anyone give it a try?

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34 Upvotes

Hi all. I made Dreadwell, a short free VR horror for Quest, and wanted to get it out before Halloween.

If anyone’s up for trying it, I’d really appreciate any feedback: bugs, what scared you, what didn’t, how long you lasted :)

https://www.meta.com/experiences/dreadwell/1589801318941140/


r/VRGaming • • 6h ago

Showcase Ziovs 3d Player

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2 Upvotes

My 2d to 3d video player has gone live, it offers 2d to 3d realtime play without the need to convert video files.


r/VRGaming • • 21h ago

Self Promotion Daytona USA (1994 arcade) standalone in VR, 4K, Logitech Racing wheel support, on Quest 3

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24 Upvotes

Daytona USA is the stock-car racing game Sega AM2 released in arcades in 1994 (directed by Toshihiro Nagoshi and produced by Yu Suzuki). Logitech wheels work in standalone via the USB-C port.

Everything is in here: https://port0r.com


r/VRGaming • • 4h ago

Self Promotion Silent Strike - Devlog 0 - 1v1 Tactical Shooter for PC and VR

1 Upvotes

# Silent Strike Devlog 0 is live!

Our first Silent Strike devlog is up on YouTube, a 46 minute full walkthrough of the current state of development. The Hideout, the main menu, the terminals, our freeform loadout system, gameplay systems and more, all from the current prototype. There are chapters too, so you can jump to any part.

**Devlog 0** can be found on Youtube on our channel yt/@hworksinteractive

Let us know what you think! And if you haven't yet, wishlist Silent Strike on Steam to prove you'd win the 1v1 at launch 😄


r/VRGaming • • 1d ago

Gameplay Cyberpunk 2077 VR mod is coming along beautifully...

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106 Upvotes

I had like... two megatonnes too much fun making this...


r/VRGaming • • 1d ago

Self Promotion Locking on to targets and firing homing missiles in my VR mech game, Lethal Algorithm

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32 Upvotes

r/VRGaming • • 1d ago

Gameplay The Tomb Raider Legend VR Mod has Physics now...

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532 Upvotes

This is the Tomb Raider Legend VR mod by rototrobot, the game is also on sale for like $0.50 now... Mod here


r/VRGaming • • 13h ago

Self Promotion You helped us improve our VR chicken game. Now it's in Early Access! 🐔

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1 Upvotes

r/VRGaming • • 1d ago

Discussion Another shout-out for the incredible Among Giants on Quest

19 Upvotes

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Maybe the most slept-on game in VR, in my opinion, weighing atmosphere, gameplay mechanics and sheer SCALE against how much I hear about it.

Among Giants is quite clearly a spiritual successor to Shadow of the Colossus; exploring a huge, mysterious world filled with secrets, peril and of course MASSIVE, building-sized robots. It's absolutely dripping with atmosphere, makes great use of 6DOF for bow shooting, grappling/swinging and flying around the map. What's even crazier is it's made by a solo developer, which just blows my mind.

Story and Gameplay:
The game is cold-open, with no context for who you are, why you're here or what to do. As with other games like Outer Wilds or SoTC, you're left to figure out the world with very little information; trial and error is your primary means of learning how the game's systems work. You're guided by some minimal UI hints, but ultimately you're left to fend for yourself. The game doesn't hold your hand, and it doesn't care if you find things difficult at first - you will die almost immediately to enemies you come across, you'll get lost, you'll not understand things. But each time you get a little smarter, and a little more adept at navigating the world safely. You'll find things to help you fight harder, fly further, and decipher more of the game's lore. If, like me, you like games that respect the player's intelligence and curiosity, this is one of the best you'll find. That's really all I want to say, without spoiling any discoveries.

Mood and Feel:
Like SoTC, you feel like a tiny explorer in a vast, dangerous world. However, whilst at moments the experience can be intense, I'd describe the overall mood as meditative. A huge factor in this is the great sound and music, tipping into melancholic at times, but always grandiose. Robots whine sadly as they try to snipe you from a tower that reaches higher than you can see; giants creatures moan from somewhere too far to see. It's one of the most immersive and emotional VR experiences I've had, and it's easy to lose yourself in the world for as long as your battery will allow.

Will you like this?
I'm confident you'll love it if you're looking for a rich, deep VR experience; it's not got the instant dopamine rush of Beat Saber, the brutality of B&S, the graphical finesse of MSFS. But it has atmosphere in spades, and a deep, mysterious world that will only reveal its secrets to those who are willing to challenge themselves and persevere. The atmosphere of SoTC, the discovery of Outer Wilds, the sweeping verticality of BoTW.

I really hope this encourages even 1 or 2 more people to give this one a shot, if you haven't already; this developer deserves their flowers on this one, and more people deserve this experience.


r/VRGaming • • 20h ago

Showcase Your Steam library on Quest and Pico, now with multiplayer: GamePort 0.9.1

2 Upvotes

Hey everyone,

0.9.1 is out, and the thing I'm happiest about is that multiplayer now works. I spent a lot of time on it: a game that signs in through Steam can now log in to its own online services, and lobbies work.

What I've tested so far:

  • Ancient Dungeon VR: lobbies work, and I played a game with another player.
  • Archery Pro with James: the online mode works too.
  • PAYDAY: Aces High Demo: it logs in to Epic Online Services, and I played a game with other people.

A few rare games stay blocked by a protection in their APK, like VRChat, which closes by itself after a few seconds. If you try a multiplayer game, tell me how it goes, here or on the Discord: that's how I know what works and what doesn't.

I'd especially like to know whether Forefront works on Quest or on Pico, and Gorilla Tag. Any feedback is welcome, here or on the Discord.

This version also brings:

  • A real download progress: the downloader could say 99% while a quarter of the files were missing. The progress now never goes above what is really on the device, and a time left is worked out from how the download moves.
  • Passthrough, game by game: some games use the view of the real world without saying so in their VR build, and the device then hides it (Cubism, since an update of the game). On the compatibility page of a game, a choice of automatic, on or off lets it show again. Automatic does it for the games known to need it, and the list grows as players report one.
  • Games with large data files: many big games ship their data separately, and Android limits where an app can write it. Some games stayed incomplete or didn't start, Pico in particular. GamePort now asks once for access to the files, lets the game place its own files when Android refuses, spots a game that is missing some and offers to repair it.
  • Launch arguments: the page of a game lists the ones Steam publishes for it. The ones meant for VR are preselected, but you stay in control and can change them. It can fix some problems, Quantum Void in particular.
  • The store pages now show the game's screenshots and its trailer, so you can see what it looks like before installing it.
  • A Manage games page, and screenshots and trailers in the store.
  • Guided tours of the main pages, and a Help section in the settings that explains the marks, the buttons and the options.
  • Games for adults stay hidden until you say you're an adult.
  • More precise problem reports: you pick what goes wrong from a list (several choices are possible) and can describe it in your own words. It also counts as a "doesn't work" vote for the game, and the compatibility page, in the app and on the website, shows what other players reported, kind of device by kind of device.
  • A game that was just updated no longer asks for the same update again.
  • And of course I improved compatibility with games: an Unreal game that starts from a splash screen now opens in VR, games that stuttered on a missing Meta library now run evenly, and a game's other controls are given when the runtime refuses one.

The APK is on the releases page, and it installs over the previous version and keeps your games, saves and settings. The Discord is there for help and compatibility reports. GamePort isn't made by or affiliated with Valve, Meta or Pico.


r/VRGaming • • 2d ago

Gameplay Never had so much fun in my life

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125 Upvotes

r/VRGaming • • 1d ago

Review Humble Bundle's Flat2VR Collection Offers 9 VR Games for Just $22

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61 Upvotes

r/VRGaming • • 2d ago

Games On Sale 🎃 Halloween is creeping closer… and something under your bed wants to try your Meta Quest! 👻

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6 Upvotes

VR Horror Stories — immersive 360° VR horror videos with spatial sound. Designed to be watched, not played.

https://www.meta.com/experiences/vr-horror-stories/8049435668460032/

Have a Scary Halloween!


r/VRGaming • • 3d ago

Gameplay They added Guns to Flatout 4 VR

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164 Upvotes

You can now shoot guns while driving


r/VRGaming • • 2d ago

Developer I am turning Quake into Boneworks... and it actually works!

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27 Upvotes

r/VRGaming • • 3d ago

Gameplay I roller skate irl in vr

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570 Upvotes

Can’t wait for people to comment about me using a female avatar and not the skating


r/VRGaming • • 2d ago

Discussion getting my VR legs back

7 Upvotes

so i've been away from VR for a couple of years and mostly played HL-A and the hitman add-on back then, using teleport and i generally didn't feel motion sick.

now i'm back baby! and playing the amazing titanfall2 VR mod, beyond awesome!. only thing is, it doesn't support teleport and i get why, it wouldn't work well in this game since wall walking and jumping is a big part of it. problem is, after 30mins or so i'm getting a bit woozy and have to stop and i still feel it for a couple of hours.

i'm hoping this will go away as i regain my VR legs, i hope so because there's many more games i want to play.

i think i'm getting good frame rate, i have a new 5060ti machine and i'm using a pico 4

any thoughts?

BTW, i was considering buying a Kat C2 core slidemill, there's one close to me for $200 with shoes and everything, so the price is not a barrier, i'm just not sure i would use it when i think about, the downsides like loud AF, it takes forever to get in game, and doesn't really feel like walking anyhow


r/VRGaming • • 2d ago

Self Promotion Forefront VR Halloween Map Update + NEW Player & Vehicle Skins Revealed

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12 Upvotes

r/VRGaming • • 2d ago

Question i want to buy a 'Quest 2' to play blade & sorcery and bonelabs

2 Upvotes

as i said in the title, i want to buy a quest 2 to play these two games that i always liked (i watched videos of them) they seem fun.

is it worth it?

is the headset good?

can i also play online in other games with people?

is there anything else i should know?

should i buy it for 100€?

(i don't know much about VRs)


r/VRGaming • • 2d ago

Self Promotion D2R VR Authentic 0.178 + 0.179: dual wield with real weight, monsters that block and parry, strikes by force

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16 Upvotes