So, a few months ago, I decided I wanted to try and create my own Serum 2 skin (mostly inspired by seeing ones included in sample and preset packs and whatnot). After a bunch of google searching, it seemed like the whole process was honestly kind of tedious for what I felt like should be a relatively simple procedure. I tried out a few resources made by other community members, but to be honest the interfaces were overwhelming and the workflow just wasn't really any less tedious than editing each asset on its own.
Anyway, one thing led to another and I basically ended up making my own editor which was originally intended just for personal use and some friends who make sample and preset packs, but I've been adding little things here and there and am super happy with where it's at right now and the depth and detail it allows you to personalize. As a producer myself, I obviously love personalizing my tools (guitars, amps, stickers, slapping my logo on just about anything, etc.) and making things feel personal to me is a big part of feeling connected to my brand identity, so I wanted to share that with y'all <3
I finally got around to putting it up for download; it's called Skynthesis (Skin + Synthesis lol). You can download it for free at skynthesis.app
- the editor is completely free, so go crazy with it <3
- there is a feature that takes your inputted assets (or can pull from copyright-free online sources) and will use those to create a skin for you. i've put a lot of time into trying to make sure color palettes stay within visually appealing bounds and pictures are placed somewhat logically, though it's not perfect yet by any means. you can freely adjust anything you don't like after the rendering job is done to better suit your design preferences though. i'm fronting each install with 3 Skynthesize runs, as it does cost me money to personally keep it running the way it's designed, but if you'd like to support the app you can get the "Pro" (i didn't know what else to call it lol) version which unlocks unlimited renders and also gives the app a bit of a makeover
- see attached photos for examples of skins made with Skynthesize
I programmed most of it myself in python, but I'd be lying if I said I didn't get some help from Claude (mostly on tedious repetitive shit i don't want to spend half a day doing, or when I got stuck on something and needed some technical assistance). I'm not like a cracked programmer or anything so it's not what I'd call "optimized", but I'll keep working on making that better over time.
Some things I'm pretty proud of are of course the Skynthesize feature, but also figuring out how to get the knob-faces to spin along with the values. I noticed this didn't really work in other skins, but it felt like a no-brainer for things like wheels, discs, whatever other circular design you can think of, that should be able to spin. Also getting everything to crop cleanly for editing was a pain, but I think I did a pretty solid job tbh. I can go more into how I ended up working any of that out if anyone's interested!
Please let me know if you have any questions or just wanna chat about it, I'd be more than happy to! Can't wait to see what cool designs y'all come up with!
- chendrix